using System;
using System.Collections.Generic;
using ns26;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("PremiumMaterialSwitcher")]
	public class PremiumMaterialSwitcher : MonoBehaviour
	{
		public List<Material> m_PremiumMaterials => method_3<Class251<Material>>("m_PremiumMaterials")?.method_25();

		public List<Material> OrgMaterials => method_3<Class251<Material>>("OrgMaterials")?.method_25();

		public PremiumMaterialSwitcher(IntPtr address, string className)
			: base(address, className)
		{
		}

		public PremiumMaterialSwitcher(IntPtr address)
			: this(address, "PremiumMaterialSwitcher")
		{
		}

		public void Start()
		{
			method_8("Start");
		}

		public void SetToPremium(int premium)
		{
			method_8("SetToPremium", premium);
		}
	}
}
